[settings]
my_peds0Count = 17
my_peds0[0]Model = s_m_o_busker_01
my_peds0[0]Model2 = 0xF1E823A2
my_peds0[0]Positionx = -1471.39
my_peds0[0]Positiony = 55.40227
my_peds0[0]Positionz = 53.21673
my_peds0[0]Heading = 9.041924
my_peds0[0]Task = 0
my_peds0[0]Weapon = HeavyPistol
my_peds0[0]Group = 2
my_peds0[0]SeatPosition = 0
my_peds0[0]my_peds_variation = Default
my_peds0[0]my_peds_Accuracy = 60
my_peds0[0]my_peds_Health = 100
my_peds0[0]my_peds_Armour = 0
my_peds0[0]my_peds_Invincible = True
my_peds0[0]my_peds_DrivingSpeed = 60
my_peds0[0]my_peds_DrivingStyle = Normal
my_peds0[0]my_peds_CombatEngaugeRange = 30
my_peds0[0]my_peds_CanLeaveGuardRange = True
my_peds0[0]my_peds_GuardRange = 5
my_peds0[0]my_peds_VecFallowDist = 5
my_peds0[0]my_peds_seeingRange = 30
my_peds0[0]my_peds_hearingRange = 60
my_peds0[0]my_peds_group_numb = 0
my_peds0[0]my_peds_Combat_Ability = 10
my_peds0[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[0]my_peds_can_exit_vehicle = False
my_peds0[0]my_peds_waypoint = 0
my_peds0[0]COMPONENT_FACE_DRAWABLE = 0
my_peds0[0]COMPONENT_FACE_TEXTURE = 0
my_peds0[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[0]COMPONENT_HEAD_TEXTURE = 0
my_peds0[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[0]COMPONENT_HAIR_TEXTURE = 0
my_peds0[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[0]COMPONENT_TORSO_TEXTURE = 0
my_peds0[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[0]COMPONENT_LEGS_TEXTURE = 0
my_peds0[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[0]COMPONENT_HANDS_TEXTURE = 0
my_peds0[0]COMPONENT_FEET_DRAWABLE = 0
my_peds0[0]COMPONENT_FEET_TEXTURE = 0
my_peds0[0]COMPONENT_EYES_DRAWABLE = 0
my_peds0[0]COMPONENT_EYES_TEXTURE = 0
my_peds0[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[0]COMPONENT_TASKS_TEXTURE = 0
my_peds0[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[0]PROP_HATS_INDEX = -1
my_peds0[0]PROP_HATS_TEXTURE = -1
my_peds0[0]PROP_GLASSES_INDEX = -1
my_peds0[0]PROP_GLASSES_TEXTURE = -1
my_peds0[0]PROP_EARS_INDEX = -1
my_peds0[0]PROP_EARS_TEXTURE = -1
my_peds0[1]Model = a_m_m_soucent_02
my_peds0[1]Model2 = 0x5D15BD00
my_peds0[1]Positionx = -1470.465
my_peds0[1]Positiony = 86.84932
my_peds0[1]Positionz = 54.7826
my_peds0[1]Heading = 242.9972
my_peds0[1]Task = 20
my_peds0[1]Weapon = Unarmed
my_peds0[1]Group = 3
my_peds0[1]SeatPosition = -1
my_peds0[1]my_peds_variation = Default
my_peds0[1]my_peds_Accuracy = 60
my_peds0[1]my_peds_Health = 100
my_peds0[1]my_peds_Armour = 0
my_peds0[1]my_peds_Invincible = True
my_peds0[1]my_peds_DrivingSpeed = 60
my_peds0[1]my_peds_DrivingStyle = Normal
my_peds0[1]my_peds_CombatEngaugeRange = 30
my_peds0[1]my_peds_CanLeaveGuardRange = True
my_peds0[1]my_peds_GuardRange = 5
my_peds0[1]my_peds_VecFallowDist = 5
my_peds0[1]my_peds_seeingRange = 30
my_peds0[1]my_peds_hearingRange = 60
my_peds0[1]my_peds_group_numb = 0
my_peds0[1]my_peds_Combat_Ability = 10
my_peds0[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[1]my_peds_can_exit_vehicle = False
my_peds0[1]my_peds_waypoint = 1
my_peds0[1]COMPONENT_FACE_DRAWABLE = 0
my_peds0[1]COMPONENT_FACE_TEXTURE = 0
my_peds0[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[1]COMPONENT_HEAD_TEXTURE = 0
my_peds0[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[1]COMPONENT_HAIR_TEXTURE = 0
my_peds0[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[1]COMPONENT_TORSO_TEXTURE = 0
my_peds0[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[1]COMPONENT_LEGS_TEXTURE = 0
my_peds0[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[1]COMPONENT_HANDS_TEXTURE = 0
my_peds0[1]COMPONENT_FEET_DRAWABLE = 0
my_peds0[1]COMPONENT_FEET_TEXTURE = 0
my_peds0[1]COMPONENT_EYES_DRAWABLE = 0
my_peds0[1]COMPONENT_EYES_TEXTURE = 0
my_peds0[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[1]COMPONENT_TASKS_TEXTURE = 0
my_peds0[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[1]PROP_HATS_INDEX = -1
my_peds0[1]PROP_HATS_TEXTURE = -1
my_peds0[1]PROP_GLASSES_INDEX = -1
my_peds0[1]PROP_GLASSES_TEXTURE = -1
my_peds0[1]PROP_EARS_INDEX = -1
my_peds0[1]PROP_EARS_TEXTURE = -1
my_peds0[2]Model = u_f_y_spyactress
my_peds0[2]Model2 = 0xF1E823A2
my_peds0[2]Positionx = -1507.264
my_peds0[2]Positiony = 142.0574
my_peds0[2]Positionz = 55.65302
my_peds0[2]Heading = 237.0451
my_peds0[2]Task = 13
my_peds0[2]Weapon = Unarmed
my_peds0[2]Group = 0
my_peds0[2]SeatPosition = 0
my_peds0[2]my_peds_variation = Default
my_peds0[2]my_peds_Accuracy = 60
my_peds0[2]my_peds_Health = 100
my_peds0[2]my_peds_Armour = 0
my_peds0[2]my_peds_Invincible = True
my_peds0[2]my_peds_DrivingSpeed = 60
my_peds0[2]my_peds_DrivingStyle = Normal
my_peds0[2]my_peds_CombatEngaugeRange = 30
my_peds0[2]my_peds_CanLeaveGuardRange = True
my_peds0[2]my_peds_GuardRange = 5
my_peds0[2]my_peds_VecFallowDist = 5
my_peds0[2]my_peds_seeingRange = 30
my_peds0[2]my_peds_hearingRange = 60
my_peds0[2]my_peds_group_numb = 0
my_peds0[2]my_peds_Combat_Ability = 10
my_peds0[2]my_peds_senario = WORLD_HUMAN_DRINKING
my_peds0[2]my_peds_can_exit_vehicle = False
my_peds0[2]my_peds_waypoint = 2
my_peds0[2]COMPONENT_FACE_DRAWABLE = 0
my_peds0[2]COMPONENT_FACE_TEXTURE = 0
my_peds0[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[2]COMPONENT_HEAD_TEXTURE = 0
my_peds0[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[2]COMPONENT_HAIR_TEXTURE = 0
my_peds0[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[2]COMPONENT_TORSO_TEXTURE = 0
my_peds0[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[2]COMPONENT_LEGS_TEXTURE = 0
my_peds0[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[2]COMPONENT_HANDS_TEXTURE = 0
my_peds0[2]COMPONENT_FEET_DRAWABLE = 0
my_peds0[2]COMPONENT_FEET_TEXTURE = 0
my_peds0[2]COMPONENT_EYES_DRAWABLE = 0
my_peds0[2]COMPONENT_EYES_TEXTURE = 0
my_peds0[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[2]COMPONENT_TASKS_TEXTURE = 0
my_peds0[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[2]PROP_HATS_INDEX = -1
my_peds0[2]PROP_HATS_TEXTURE = -1
my_peds0[2]PROP_GLASSES_INDEX = -1
my_peds0[2]PROP_GLASSES_TEXTURE = -1
my_peds0[2]PROP_EARS_INDEX = -1
my_peds0[2]PROP_EARS_TEXTURE = -1
my_peds0[3]Model = a_m_y_downtown_01
my_peds0[3]Model2 = 0xF1E823A2
my_peds0[3]Positionx = -1506.598
my_peds0[3]Positiony = 143.1737
my_peds0[3]Positionz = 55.652
my_peds0[3]Heading = 236.9999
my_peds0[3]Task = 13
my_peds0[3]Weapon = Unarmed
my_peds0[3]Group = 0
my_peds0[3]SeatPosition = 0
my_peds0[3]my_peds_variation = Default
my_peds0[3]my_peds_Accuracy = 60
my_peds0[3]my_peds_Health = 100
my_peds0[3]my_peds_Armour = 0
my_peds0[3]my_peds_Invincible = True
my_peds0[3]my_peds_DrivingSpeed = 60
my_peds0[3]my_peds_DrivingStyle = Normal
my_peds0[3]my_peds_CombatEngaugeRange = 30
my_peds0[3]my_peds_CanLeaveGuardRange = True
my_peds0[3]my_peds_GuardRange = 5
my_peds0[3]my_peds_VecFallowDist = 5
my_peds0[3]my_peds_seeingRange = 30
my_peds0[3]my_peds_hearingRange = 60
my_peds0[3]my_peds_group_numb = 0
my_peds0[3]my_peds_Combat_Ability = 10
my_peds0[3]my_peds_senario = WORLD_HUMAN_GUARD_STAND_ARMY
my_peds0[3]my_peds_can_exit_vehicle = False
my_peds0[3]my_peds_waypoint = 3
my_peds0[3]COMPONENT_FACE_DRAWABLE = 0
my_peds0[3]COMPONENT_FACE_TEXTURE = 0
my_peds0[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[3]COMPONENT_HEAD_TEXTURE = 0
my_peds0[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[3]COMPONENT_HAIR_TEXTURE = 0
my_peds0[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[3]COMPONENT_TORSO_TEXTURE = 0
my_peds0[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[3]COMPONENT_LEGS_TEXTURE = 0
my_peds0[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[3]COMPONENT_HANDS_TEXTURE = 0
my_peds0[3]COMPONENT_FEET_DRAWABLE = 0
my_peds0[3]COMPONENT_FEET_TEXTURE = 0
my_peds0[3]COMPONENT_EYES_DRAWABLE = 0
my_peds0[3]COMPONENT_EYES_TEXTURE = 0
my_peds0[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[3]COMPONENT_TASKS_TEXTURE = 0
my_peds0[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[3]PROP_HATS_INDEX = -1
my_peds0[3]PROP_HATS_TEXTURE = -1
my_peds0[3]PROP_GLASSES_INDEX = -1
my_peds0[3]PROP_GLASSES_TEXTURE = -1
my_peds0[3]PROP_EARS_INDEX = -1
my_peds0[3]PROP_EARS_TEXTURE = -1
my_peds0[4]Model = a_c_husky
my_peds0[4]Model2 = 0xF1E823A2
my_peds0[4]Positionx = -1507.233
my_peds0[4]Positiony = 141.0874
my_peds0[4]Positionz = 55.65298
my_peds0[4]Heading = 237.0006
my_peds0[4]Task = 20
my_peds0[4]Weapon = Unarmed
my_peds0[4]Group = 0
my_peds0[4]SeatPosition = 0
my_peds0[4]my_peds_variation = Default
my_peds0[4]my_peds_Accuracy = 60
my_peds0[4]my_peds_Health = 100
my_peds0[4]my_peds_Armour = 0
my_peds0[4]my_peds_Invincible = True
my_peds0[4]my_peds_DrivingSpeed = 60
my_peds0[4]my_peds_DrivingStyle = Normal
my_peds0[4]my_peds_CombatEngaugeRange = 30
my_peds0[4]my_peds_CanLeaveGuardRange = True
my_peds0[4]my_peds_GuardRange = 5
my_peds0[4]my_peds_VecFallowDist = 5
my_peds0[4]my_peds_seeingRange = 30
my_peds0[4]my_peds_hearingRange = 60
my_peds0[4]my_peds_group_numb = 0
my_peds0[4]my_peds_Combat_Ability = 10
my_peds0[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[4]my_peds_can_exit_vehicle = False
my_peds0[4]my_peds_waypoint = 4
my_peds0[4]COMPONENT_FACE_DRAWABLE = 0
my_peds0[4]COMPONENT_FACE_TEXTURE = 0
my_peds0[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[4]COMPONENT_HEAD_TEXTURE = 0
my_peds0[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[4]COMPONENT_HAIR_TEXTURE = 0
my_peds0[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[4]COMPONENT_TORSO_TEXTURE = 0
my_peds0[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[4]COMPONENT_LEGS_TEXTURE = 0
my_peds0[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[4]COMPONENT_HANDS_TEXTURE = 0
my_peds0[4]COMPONENT_FEET_DRAWABLE = 0
my_peds0[4]COMPONENT_FEET_TEXTURE = 0
my_peds0[4]COMPONENT_EYES_DRAWABLE = 0
my_peds0[4]COMPONENT_EYES_TEXTURE = 0
my_peds0[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[4]COMPONENT_TASKS_TEXTURE = 0
my_peds0[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[4]PROP_HATS_INDEX = -1
my_peds0[4]PROP_HATS_TEXTURE = -1
my_peds0[4]PROP_GLASSES_INDEX = -1
my_peds0[4]PROP_GLASSES_TEXTURE = -1
my_peds0[4]PROP_EARS_INDEX = -1
my_peds0[4]PROP_EARS_TEXTURE = -1
my_peds0[5]Model = a_m_y_vinewood_01
my_peds0[5]Model2 = 0xF1E823A2
my_peds0[5]Positionx = -1485.474
my_peds0[5]Positiony = 197.7573
my_peds0[5]Positionz = 56.67199
my_peds0[5]Heading = 237.0004
my_peds0[5]Task = 13
my_peds0[5]Weapon = Unarmed
my_peds0[5]Group = 0
my_peds0[5]SeatPosition = 0
my_peds0[5]my_peds_variation = Default
my_peds0[5]my_peds_Accuracy = 60
my_peds0[5]my_peds_Health = 100
my_peds0[5]my_peds_Armour = 0
my_peds0[5]my_peds_Invincible = True
my_peds0[5]my_peds_DrivingSpeed = 60
my_peds0[5]my_peds_DrivingStyle = Normal
my_peds0[5]my_peds_CombatEngaugeRange = 30
my_peds0[5]my_peds_CanLeaveGuardRange = True
my_peds0[5]my_peds_GuardRange = 5
my_peds0[5]my_peds_VecFallowDist = 5
my_peds0[5]my_peds_seeingRange = 30
my_peds0[5]my_peds_hearingRange = 60
my_peds0[5]my_peds_group_numb = 0
my_peds0[5]my_peds_Combat_Ability = 10
my_peds0[5]my_peds_senario = WORLD_HUMAN_MUSICIAN
my_peds0[5]my_peds_can_exit_vehicle = False
my_peds0[5]my_peds_waypoint = 0
my_peds0[5]COMPONENT_FACE_DRAWABLE = 0
my_peds0[5]COMPONENT_FACE_TEXTURE = 0
my_peds0[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[5]COMPONENT_HEAD_TEXTURE = 0
my_peds0[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[5]COMPONENT_HAIR_TEXTURE = 0
my_peds0[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[5]COMPONENT_TORSO_TEXTURE = 0
my_peds0[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[5]COMPONENT_LEGS_TEXTURE = 0
my_peds0[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[5]COMPONENT_HANDS_TEXTURE = 0
my_peds0[5]COMPONENT_FEET_DRAWABLE = 0
my_peds0[5]COMPONENT_FEET_TEXTURE = 0
my_peds0[5]COMPONENT_EYES_DRAWABLE = 0
my_peds0[5]COMPONENT_EYES_TEXTURE = 0
my_peds0[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[5]COMPONENT_TASKS_TEXTURE = 0
my_peds0[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[5]PROP_HATS_INDEX = -1
my_peds0[5]PROP_HATS_TEXTURE = -1
my_peds0[5]PROP_GLASSES_INDEX = -1
my_peds0[5]PROP_GLASSES_TEXTURE = -1
my_peds0[5]PROP_EARS_INDEX = -1
my_peds0[5]PROP_EARS_TEXTURE = -1
my_peds0[6]Model = a_f_y_scdressy_01 
my_peds0[6]Model2 = 0xF1E823A2
my_peds0[6]Positionx = -1486.813
my_peds0[6]Positiony = 196.0373
my_peds0[6]Positionz = 56.67404
my_peds0[6]Heading = 237.0073
my_peds0[6]Task = 13
my_peds0[6]Weapon = Unarmed
my_peds0[6]Group = 0
my_peds0[6]SeatPosition = 0
my_peds0[6]my_peds_variation = Default
my_peds0[6]my_peds_Accuracy = 60
my_peds0[6]my_peds_Health = 100
my_peds0[6]my_peds_Armour = 0
my_peds0[6]my_peds_Invincible = True
my_peds0[6]my_peds_DrivingSpeed = 60
my_peds0[6]my_peds_DrivingStyle = Normal
my_peds0[6]my_peds_CombatEngaugeRange = 30
my_peds0[6]my_peds_CanLeaveGuardRange = True
my_peds0[6]my_peds_GuardRange = 5
my_peds0[6]my_peds_VecFallowDist = 5
my_peds0[6]my_peds_seeingRange = 30
my_peds0[6]my_peds_hearingRange = 60
my_peds0[6]my_peds_group_numb = 0
my_peds0[6]my_peds_Combat_Ability = 10
my_peds0[6]my_peds_senario = WORLD_HUMAN_MUSICIAN
my_peds0[6]my_peds_can_exit_vehicle = False
my_peds0[6]my_peds_waypoint = 0
my_peds0[6]COMPONENT_FACE_DRAWABLE = 0
my_peds0[6]COMPONENT_FACE_TEXTURE = 0
my_peds0[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[6]COMPONENT_HEAD_TEXTURE = 0
my_peds0[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[6]COMPONENT_HAIR_TEXTURE = 0
my_peds0[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[6]COMPONENT_TORSO_TEXTURE = 0
my_peds0[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[6]COMPONENT_LEGS_TEXTURE = 0
my_peds0[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[6]COMPONENT_HANDS_TEXTURE = 0
my_peds0[6]COMPONENT_FEET_DRAWABLE = 0
my_peds0[6]COMPONENT_FEET_TEXTURE = 0
my_peds0[6]COMPONENT_EYES_DRAWABLE = 0
my_peds0[6]COMPONENT_EYES_TEXTURE = 0
my_peds0[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[6]COMPONENT_TASKS_TEXTURE = 0
my_peds0[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[6]PROP_HATS_INDEX = -1
my_peds0[6]PROP_HATS_TEXTURE = -1
my_peds0[6]PROP_GLASSES_INDEX = -1
my_peds0[6]PROP_GLASSES_TEXTURE = -1
my_peds0[6]PROP_EARS_INDEX = -1
my_peds0[6]PROP_EARS_TEXTURE = -1
my_peds0[7]Model = a_f_y_soucent_01
my_peds0[7]Model2 = 0xF1E823A2
my_peds0[7]Positionx = -1483.092
my_peds0[7]Positiony = 196.7225
my_peds0[7]Positionz = 56.67102
my_peds0[7]Heading = 195.0002
my_peds0[7]Task = 13
my_peds0[7]Weapon = Unarmed
my_peds0[7]Group = 0
my_peds0[7]SeatPosition = 0
my_peds0[7]my_peds_variation = Default
my_peds0[7]my_peds_Accuracy = 60
my_peds0[7]my_peds_Health = 100
my_peds0[7]my_peds_Armour = 0
my_peds0[7]my_peds_Invincible = True
my_peds0[7]my_peds_DrivingSpeed = 60
my_peds0[7]my_peds_DrivingStyle = Normal
my_peds0[7]my_peds_CombatEngaugeRange = 30
my_peds0[7]my_peds_CanLeaveGuardRange = True
my_peds0[7]my_peds_GuardRange = 5
my_peds0[7]my_peds_VecFallowDist = 5
my_peds0[7]my_peds_seeingRange = 30
my_peds0[7]my_peds_hearingRange = 60
my_peds0[7]my_peds_group_numb = 0
my_peds0[7]my_peds_Combat_Ability = 10
my_peds0[7]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds0[7]my_peds_can_exit_vehicle = False
my_peds0[7]my_peds_waypoint = 5
my_peds0[7]COMPONENT_FACE_DRAWABLE = 0
my_peds0[7]COMPONENT_FACE_TEXTURE = 0
my_peds0[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[7]COMPONENT_HEAD_TEXTURE = 0
my_peds0[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[7]COMPONENT_HAIR_TEXTURE = 0
my_peds0[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[7]COMPONENT_TORSO_TEXTURE = 0
my_peds0[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[7]COMPONENT_LEGS_TEXTURE = 0
my_peds0[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[7]COMPONENT_HANDS_TEXTURE = 0
my_peds0[7]COMPONENT_FEET_DRAWABLE = 0
my_peds0[7]COMPONENT_FEET_TEXTURE = 0
my_peds0[7]COMPONENT_EYES_DRAWABLE = 0
my_peds0[7]COMPONENT_EYES_TEXTURE = 0
my_peds0[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[7]COMPONENT_TASKS_TEXTURE = 0
my_peds0[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[7]PROP_HATS_INDEX = -1
my_peds0[7]PROP_HATS_TEXTURE = -1
my_peds0[7]PROP_GLASSES_INDEX = -1
my_peds0[7]PROP_GLASSES_TEXTURE = -1
my_peds0[7]PROP_EARS_INDEX = -1
my_peds0[7]PROP_EARS_TEXTURE = -1
my_peds0[8]Model = a_f_y_runner_01
my_peds0[8]Model2 = 0xF1E823A2
my_peds0[8]Positionx = -1482.233
my_peds0[8]Positiony = 197.9679
my_peds0[8]Positionz = 56.67113
my_peds0[8]Heading = 195.0003
my_peds0[8]Task = 13
my_peds0[8]Weapon = Unarmed
my_peds0[8]Group = 0
my_peds0[8]SeatPosition = 0
my_peds0[8]my_peds_variation = Default
my_peds0[8]my_peds_Accuracy = 60
my_peds0[8]my_peds_Health = 100
my_peds0[8]my_peds_Armour = 0
my_peds0[8]my_peds_Invincible = True
my_peds0[8]my_peds_DrivingSpeed = 60
my_peds0[8]my_peds_DrivingStyle = Normal
my_peds0[8]my_peds_CombatEngaugeRange = 30
my_peds0[8]my_peds_CanLeaveGuardRange = True
my_peds0[8]my_peds_GuardRange = 5
my_peds0[8]my_peds_VecFallowDist = 5
my_peds0[8]my_peds_seeingRange = 30
my_peds0[8]my_peds_hearingRange = 60
my_peds0[8]my_peds_group_numb = 0
my_peds0[8]my_peds_Combat_Ability = 10
my_peds0[8]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds0[8]my_peds_can_exit_vehicle = False
my_peds0[8]my_peds_waypoint = 6
my_peds0[8]COMPONENT_FACE_DRAWABLE = 0
my_peds0[8]COMPONENT_FACE_TEXTURE = 0
my_peds0[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[8]COMPONENT_HEAD_TEXTURE = 0
my_peds0[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[8]COMPONENT_HAIR_TEXTURE = 0
my_peds0[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[8]COMPONENT_TORSO_TEXTURE = 0
my_peds0[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[8]COMPONENT_LEGS_TEXTURE = 0
my_peds0[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[8]COMPONENT_HANDS_TEXTURE = 0
my_peds0[8]COMPONENT_FEET_DRAWABLE = 0
my_peds0[8]COMPONENT_FEET_TEXTURE = 0
my_peds0[8]COMPONENT_EYES_DRAWABLE = 0
my_peds0[8]COMPONENT_EYES_TEXTURE = 0
my_peds0[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[8]COMPONENT_TASKS_TEXTURE = 0
my_peds0[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[8]PROP_HATS_INDEX = -1
my_peds0[8]PROP_HATS_TEXTURE = -1
my_peds0[8]PROP_GLASSES_INDEX = -1
my_peds0[8]PROP_GLASSES_TEXTURE = -1
my_peds0[8]PROP_EARS_INDEX = -1
my_peds0[8]PROP_EARS_TEXTURE = -1
my_peds0[9]Model = a_f_y_soucent_02
my_peds0[9]Model2 = 0xF1E823A2
my_peds0[9]Positionx = -1481.628
my_peds0[9]Positiony = 198.4762
my_peds0[9]Positionz = 56.67199
my_peds0[9]Heading = 195.0337
my_peds0[9]Task = 13
my_peds0[9]Weapon = Unarmed
my_peds0[9]Group = 0
my_peds0[9]SeatPosition = 0
my_peds0[9]my_peds_variation = Default
my_peds0[9]my_peds_Accuracy = 60
my_peds0[9]my_peds_Health = 100
my_peds0[9]my_peds_Armour = 0
my_peds0[9]my_peds_Invincible = True
my_peds0[9]my_peds_DrivingSpeed = 60
my_peds0[9]my_peds_DrivingStyle = Normal
my_peds0[9]my_peds_CombatEngaugeRange = 30
my_peds0[9]my_peds_CanLeaveGuardRange = True
my_peds0[9]my_peds_GuardRange = 5
my_peds0[9]my_peds_VecFallowDist = 5
my_peds0[9]my_peds_seeingRange = 30
my_peds0[9]my_peds_hearingRange = 60
my_peds0[9]my_peds_group_numb = 0
my_peds0[9]my_peds_Combat_Ability = 10
my_peds0[9]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds0[9]my_peds_can_exit_vehicle = False
my_peds0[9]my_peds_waypoint = 7
my_peds0[9]COMPONENT_FACE_DRAWABLE = 0
my_peds0[9]COMPONENT_FACE_TEXTURE = 0
my_peds0[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[9]COMPONENT_HEAD_TEXTURE = 0
my_peds0[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[9]COMPONENT_HAIR_TEXTURE = 0
my_peds0[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[9]COMPONENT_TORSO_TEXTURE = 0
my_peds0[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[9]COMPONENT_LEGS_TEXTURE = 0
my_peds0[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[9]COMPONENT_HANDS_TEXTURE = 0
my_peds0[9]COMPONENT_FEET_DRAWABLE = 0
my_peds0[9]COMPONENT_FEET_TEXTURE = 0
my_peds0[9]COMPONENT_EYES_DRAWABLE = 0
my_peds0[9]COMPONENT_EYES_TEXTURE = 0
my_peds0[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[9]COMPONENT_TASKS_TEXTURE = 0
my_peds0[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[9]PROP_HATS_INDEX = -1
my_peds0[9]PROP_HATS_TEXTURE = -1
my_peds0[9]PROP_GLASSES_INDEX = -1
my_peds0[9]PROP_GLASSES_TEXTURE = -1
my_peds0[9]PROP_EARS_INDEX = -1
my_peds0[9]PROP_EARS_TEXTURE = -1
my_peds0[10]Model = g_m_m_armboss_01
my_peds0[10]Model2 = 0xF1E823A2
my_peds0[10]Positionx = -1432.943
my_peds0[10]Positiony = 209.4244
my_peds0[10]Positionz = 57.82055
my_peds0[10]Heading = 294.0001
my_peds0[10]Task = 13
my_peds0[10]Weapon = Unarmed
my_peds0[10]Group = 0
my_peds0[10]SeatPosition = 0
my_peds0[10]my_peds_variation = Default
my_peds0[10]my_peds_Accuracy = 60
my_peds0[10]my_peds_Health = 100
my_peds0[10]my_peds_Armour = 0
my_peds0[10]my_peds_Invincible = True
my_peds0[10]my_peds_DrivingSpeed = 60
my_peds0[10]my_peds_DrivingStyle = Normal
my_peds0[10]my_peds_CombatEngaugeRange = 30
my_peds0[10]my_peds_CanLeaveGuardRange = True
my_peds0[10]my_peds_GuardRange = 5
my_peds0[10]my_peds_VecFallowDist = 5
my_peds0[10]my_peds_seeingRange = 30
my_peds0[10]my_peds_hearingRange = 60
my_peds0[10]my_peds_group_numb = 0
my_peds0[10]my_peds_Combat_Ability = 10
my_peds0[10]my_peds_senario = PROP_HUMAN_BBQ
my_peds0[10]my_peds_can_exit_vehicle = False
my_peds0[10]my_peds_waypoint = 0
my_peds0[10]COMPONENT_FACE_DRAWABLE = 0
my_peds0[10]COMPONENT_FACE_TEXTURE = 0
my_peds0[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[10]COMPONENT_HEAD_TEXTURE = 0
my_peds0[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[10]COMPONENT_HAIR_TEXTURE = 0
my_peds0[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[10]COMPONENT_TORSO_TEXTURE = 0
my_peds0[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[10]COMPONENT_LEGS_TEXTURE = 0
my_peds0[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[10]COMPONENT_HANDS_TEXTURE = 0
my_peds0[10]COMPONENT_FEET_DRAWABLE = 0
my_peds0[10]COMPONENT_FEET_TEXTURE = 0
my_peds0[10]COMPONENT_EYES_DRAWABLE = 0
my_peds0[10]COMPONENT_EYES_TEXTURE = 0
my_peds0[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[10]COMPONENT_TASKS_TEXTURE = 0
my_peds0[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[10]PROP_HATS_INDEX = -1
my_peds0[10]PROP_HATS_TEXTURE = -1
my_peds0[10]PROP_GLASSES_INDEX = -1
my_peds0[10]PROP_GLASSES_TEXTURE = -1
my_peds0[10]PROP_EARS_INDEX = -1
my_peds0[10]PROP_EARS_TEXTURE = -1
my_peds0[11]Model = a_f_m_fatbla_01
my_peds0[11]Model2 = 0xFAB48BCB
my_peds0[11]Positionx = -1434.678
my_peds0[11]Positiony = 203.3938
my_peds0[11]Positionz = 57.82115
my_peds0[11]Heading = 92.94558
my_peds0[11]Task = 20
my_peds0[11]Weapon = Unarmed
my_peds0[11]Group = 0
my_peds0[11]SeatPosition = 0
my_peds0[11]my_peds_variation = Default
my_peds0[11]my_peds_Accuracy = 60
my_peds0[11]my_peds_Health = 100
my_peds0[11]my_peds_Armour = 0
my_peds0[11]my_peds_Invincible = True
my_peds0[11]my_peds_DrivingSpeed = 60
my_peds0[11]my_peds_DrivingStyle = Normal
my_peds0[11]my_peds_CombatEngaugeRange = 30
my_peds0[11]my_peds_CanLeaveGuardRange = True
my_peds0[11]my_peds_GuardRange = 5
my_peds0[11]my_peds_VecFallowDist = 5
my_peds0[11]my_peds_seeingRange = 30
my_peds0[11]my_peds_hearingRange = 60
my_peds0[11]my_peds_group_numb = 0
my_peds0[11]my_peds_Combat_Ability = 10
my_peds0[11]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[11]my_peds_can_exit_vehicle = False
my_peds0[11]my_peds_waypoint = 8
my_peds0[11]COMPONENT_FACE_DRAWABLE = 0
my_peds0[11]COMPONENT_FACE_TEXTURE = 0
my_peds0[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[11]COMPONENT_HEAD_TEXTURE = 0
my_peds0[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[11]COMPONENT_HAIR_TEXTURE = 0
my_peds0[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[11]COMPONENT_TORSO_TEXTURE = 0
my_peds0[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[11]COMPONENT_LEGS_TEXTURE = 0
my_peds0[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[11]COMPONENT_HANDS_TEXTURE = 0
my_peds0[11]COMPONENT_FEET_DRAWABLE = 0
my_peds0[11]COMPONENT_FEET_TEXTURE = 0
my_peds0[11]COMPONENT_EYES_DRAWABLE = 0
my_peds0[11]COMPONENT_EYES_TEXTURE = 0
my_peds0[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[11]COMPONENT_TASKS_TEXTURE = 0
my_peds0[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[11]PROP_HATS_INDEX = -1
my_peds0[11]PROP_HATS_TEXTURE = -1
my_peds0[11]PROP_GLASSES_INDEX = -1
my_peds0[11]PROP_GLASSES_TEXTURE = -1
my_peds0[11]PROP_EARS_INDEX = -1
my_peds0[11]PROP_EARS_TEXTURE = -1
my_peds0[12]Model = a_f_m_eastsa_02
my_peds0[12]Model2 = 0x63C8D891
my_peds0[12]Positionx = -1434.995
my_peds0[12]Positiony = 208.5694
my_peds0[12]Positionz = 57.82237
my_peds0[12]Heading = 116.9994
my_peds0[12]Task = 13
my_peds0[12]Weapon = Unarmed
my_peds0[12]Group = 0
my_peds0[12]SeatPosition = 0
my_peds0[12]my_peds_variation = Default
my_peds0[12]my_peds_Accuracy = 60
my_peds0[12]my_peds_Health = 100
my_peds0[12]my_peds_Armour = 0
my_peds0[12]my_peds_Invincible = True
my_peds0[12]my_peds_DrivingSpeed = 60
my_peds0[12]my_peds_DrivingStyle = Normal
my_peds0[12]my_peds_CombatEngaugeRange = 30
my_peds0[12]my_peds_CanLeaveGuardRange = True
my_peds0[12]my_peds_GuardRange = 5
my_peds0[12]my_peds_VecFallowDist = 5
my_peds0[12]my_peds_seeingRange = 30
my_peds0[12]my_peds_hearingRange = 60
my_peds0[12]my_peds_group_numb = 0
my_peds0[12]my_peds_Combat_Ability = 10
my_peds0[12]my_peds_senario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
my_peds0[12]my_peds_can_exit_vehicle = False
my_peds0[12]my_peds_waypoint = 0
my_peds0[12]COMPONENT_FACE_DRAWABLE = 0
my_peds0[12]COMPONENT_FACE_TEXTURE = 0
my_peds0[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[12]COMPONENT_HEAD_TEXTURE = 0
my_peds0[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[12]COMPONENT_HAIR_TEXTURE = 0
my_peds0[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[12]COMPONENT_TORSO_TEXTURE = 0
my_peds0[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[12]COMPONENT_LEGS_TEXTURE = 0
my_peds0[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[12]COMPONENT_HANDS_TEXTURE = 0
my_peds0[12]COMPONENT_FEET_DRAWABLE = 0
my_peds0[12]COMPONENT_FEET_TEXTURE = 0
my_peds0[12]COMPONENT_EYES_DRAWABLE = 0
my_peds0[12]COMPONENT_EYES_TEXTURE = 0
my_peds0[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[12]COMPONENT_TASKS_TEXTURE = 0
my_peds0[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[12]PROP_HATS_INDEX = -1
my_peds0[12]PROP_HATS_TEXTURE = -1
my_peds0[12]PROP_GLASSES_INDEX = -1
my_peds0[12]PROP_GLASSES_TEXTURE = -1
my_peds0[12]PROP_EARS_INDEX = -1
my_peds0[12]PROP_EARS_TEXTURE = -1
my_peds0[13]Model = a_f_m_soucentmc_01
my_peds0[13]Model2 = 0xCDE955D2
my_peds0[13]Positionx = -1435.194
my_peds0[13]Positiony = 204.2873
my_peds0[13]Positionz = 57.81859
my_peds0[13]Heading = 81.00006
my_peds0[13]Task = 1
my_peds0[13]Weapon = Unarmed
my_peds0[13]Group = 0
my_peds0[13]SeatPosition = 0
my_peds0[13]my_peds_variation = Default
my_peds0[13]my_peds_Accuracy = 60
my_peds0[13]my_peds_Health = 100
my_peds0[13]my_peds_Armour = 0
my_peds0[13]my_peds_Invincible = True
my_peds0[13]my_peds_DrivingSpeed = 60
my_peds0[13]my_peds_DrivingStyle = Normal
my_peds0[13]my_peds_CombatEngaugeRange = 10
my_peds0[13]my_peds_CanLeaveGuardRange = False
my_peds0[13]my_peds_GuardRange = 5
my_peds0[13]my_peds_VecFallowDist = 5
my_peds0[13]my_peds_seeingRange = 30
my_peds0[13]my_peds_hearingRange = 60
my_peds0[13]my_peds_group_numb = 0
my_peds0[13]my_peds_Combat_Ability = 10
my_peds0[13]my_peds_senario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
my_peds0[13]my_peds_can_exit_vehicle = False
my_peds0[13]my_peds_waypoint = 0
my_peds0[13]COMPONENT_FACE_DRAWABLE = 0
my_peds0[13]COMPONENT_FACE_TEXTURE = 0
my_peds0[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[13]COMPONENT_HEAD_TEXTURE = 0
my_peds0[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[13]COMPONENT_HAIR_TEXTURE = 0
my_peds0[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[13]COMPONENT_TORSO_TEXTURE = 0
my_peds0[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[13]COMPONENT_LEGS_TEXTURE = 0
my_peds0[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[13]COMPONENT_HANDS_TEXTURE = 0
my_peds0[13]COMPONENT_FEET_DRAWABLE = 0
my_peds0[13]COMPONENT_FEET_TEXTURE = 0
my_peds0[13]COMPONENT_EYES_DRAWABLE = 0
my_peds0[13]COMPONENT_EYES_TEXTURE = 0
my_peds0[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[13]COMPONENT_TASKS_TEXTURE = 0
my_peds0[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[13]PROP_HATS_INDEX = -1
my_peds0[13]PROP_HATS_TEXTURE = -1
my_peds0[13]PROP_GLASSES_INDEX = -1
my_peds0[13]PROP_GLASSES_TEXTURE = -1
my_peds0[13]PROP_EARS_INDEX = -1
my_peds0[13]PROP_EARS_TEXTURE = -1
my_peds0[14]Model = u_m_y_babyd
my_peds0[14]Model2 = 0xDA116E7E
my_peds0[14]Positionx = -1437.187
my_peds0[14]Positiony = 211.9883
my_peds0[14]Positionz = 57.84076
my_peds0[14]Heading = 80.99973
my_peds0[14]Task = 13
my_peds0[14]Weapon = Unarmed
my_peds0[14]Group = 0
my_peds0[14]SeatPosition = 0
my_peds0[14]my_peds_variation = Default
my_peds0[14]my_peds_Accuracy = 60
my_peds0[14]my_peds_Health = 100
my_peds0[14]my_peds_Armour = 0
my_peds0[14]my_peds_Invincible = True
my_peds0[14]my_peds_DrivingSpeed = 60
my_peds0[14]my_peds_DrivingStyle = Normal
my_peds0[14]my_peds_CombatEngaugeRange = 30
my_peds0[14]my_peds_CanLeaveGuardRange = True
my_peds0[14]my_peds_GuardRange = 5
my_peds0[14]my_peds_VecFallowDist = 5
my_peds0[14]my_peds_seeingRange = 30
my_peds0[14]my_peds_hearingRange = 60
my_peds0[14]my_peds_group_numb = 0
my_peds0[14]my_peds_Combat_Ability = 10
my_peds0[14]my_peds_senario = WORLD_HUMAN_MUSCLE_FLEX
my_peds0[14]my_peds_can_exit_vehicle = False
my_peds0[14]my_peds_waypoint = 0
my_peds0[14]COMPONENT_FACE_DRAWABLE = 0
my_peds0[14]COMPONENT_FACE_TEXTURE = 0
my_peds0[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[14]COMPONENT_HEAD_TEXTURE = 0
my_peds0[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[14]COMPONENT_HAIR_TEXTURE = 0
my_peds0[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[14]COMPONENT_TORSO_TEXTURE = 0
my_peds0[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[14]COMPONENT_LEGS_TEXTURE = 0
my_peds0[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[14]COMPONENT_HANDS_TEXTURE = 0
my_peds0[14]COMPONENT_FEET_DRAWABLE = 0
my_peds0[14]COMPONENT_FEET_TEXTURE = 0
my_peds0[14]COMPONENT_EYES_DRAWABLE = 0
my_peds0[14]COMPONENT_EYES_TEXTURE = 0
my_peds0[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[14]COMPONENT_TASKS_TEXTURE = 0
my_peds0[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[14]PROP_HATS_INDEX = -1
my_peds0[14]PROP_HATS_TEXTURE = -1
my_peds0[14]PROP_GLASSES_INDEX = -1
my_peds0[14]PROP_GLASSES_TEXTURE = -1
my_peds0[14]PROP_EARS_INDEX = -1
my_peds0[14]PROP_EARS_TEXTURE = -1
my_peds0[15]Model = a_c_mtlion
my_peds0[15]Model2 = 0x1250D7BA
my_peds0[15]Positionx = -1437.868
my_peds0[15]Positiony = 210.2847
my_peds0[15]Positionz = 57.32815
my_peds0[15]Heading = 108.6634
my_peds0[15]Task = 20
my_peds0[15]Weapon = 148160082
my_peds0[15]Group = 0
my_peds0[15]SeatPosition = 0
my_peds0[15]my_peds_variation = Default
my_peds0[15]my_peds_Accuracy = 60
my_peds0[15]my_peds_Health = 100
my_peds0[15]my_peds_Armour = 0
my_peds0[15]my_peds_Invincible = True
my_peds0[15]my_peds_DrivingSpeed = 60
my_peds0[15]my_peds_DrivingStyle = Normal
my_peds0[15]my_peds_CombatEngaugeRange = 30
my_peds0[15]my_peds_CanLeaveGuardRange = True
my_peds0[15]my_peds_GuardRange = 5
my_peds0[15]my_peds_VecFallowDist = 5
my_peds0[15]my_peds_seeingRange = 30
my_peds0[15]my_peds_hearingRange = 60
my_peds0[15]my_peds_group_numb = 0
my_peds0[15]my_peds_Combat_Ability = 10
my_peds0[15]my_peds_senario = WORLD_HUMAN_MUSCLE_FLEX
my_peds0[15]my_peds_can_exit_vehicle = False
my_peds0[15]my_peds_waypoint = 12
my_peds0[15]COMPONENT_FACE_DRAWABLE = 0
my_peds0[15]COMPONENT_FACE_TEXTURE = 0
my_peds0[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[15]COMPONENT_HEAD_TEXTURE = 0
my_peds0[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[15]COMPONENT_HAIR_TEXTURE = 0
my_peds0[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[15]COMPONENT_TORSO_TEXTURE = 0
my_peds0[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[15]COMPONENT_LEGS_TEXTURE = 0
my_peds0[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[15]COMPONENT_HANDS_TEXTURE = 0
my_peds0[15]COMPONENT_FEET_DRAWABLE = 0
my_peds0[15]COMPONENT_FEET_TEXTURE = 0
my_peds0[15]COMPONENT_EYES_DRAWABLE = 0
my_peds0[15]COMPONENT_EYES_TEXTURE = 0
my_peds0[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[15]COMPONENT_TASKS_TEXTURE = 0
my_peds0[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[15]PROP_HATS_INDEX = -1
my_peds0[15]PROP_HATS_TEXTURE = -1
my_peds0[15]PROP_GLASSES_INDEX = -1
my_peds0[15]PROP_GLASSES_TEXTURE = -1
my_peds0[15]PROP_EARS_INDEX = -1
my_peds0[15]PROP_EARS_TEXTURE = -1
my_peds0[16]Model = a_m_y_soucent_01
my_peds0[16]Model2 = 0xE716BDCB
my_peds0[16]Positionx = -1488.27
my_peds0[16]Positiony = 196.0133
my_peds0[16]Positionz = 56.672
my_peds0[16]Heading = 237.0001
my_peds0[16]Task = 13
my_peds0[16]Weapon = Ball
my_peds0[16]Group = 2
my_peds0[16]SeatPosition = -1
my_peds0[16]my_peds_variation = Default
my_peds0[16]my_peds_Accuracy = 60
my_peds0[16]my_peds_Health = 600
my_peds0[16]my_peds_Armour = 0
my_peds0[16]my_peds_Invincible = True
my_peds0[16]my_peds_DrivingSpeed = 60
my_peds0[16]my_peds_DrivingStyle = Normal
my_peds0[16]my_peds_CombatEngaugeRange = 4
my_peds0[16]my_peds_CanLeaveGuardRange = False
my_peds0[16]my_peds_GuardRange = 2
my_peds0[16]my_peds_VecFallowDist = 5
my_peds0[16]my_peds_seeingRange = 30
my_peds0[16]my_peds_hearingRange = 60
my_peds0[16]my_peds_group_numb = 0
my_peds0[16]my_peds_Combat_Ability = 10
my_peds0[16]my_peds_senario = WORLD_HUMAN_MUSICIAN
my_peds0[16]my_peds_can_exit_vehicle = False
my_peds0[16]my_peds_waypoint = 0
my_peds0[16]COMPONENT_FACE_DRAWABLE = 0
my_peds0[16]COMPONENT_FACE_TEXTURE = 0
my_peds0[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[16]COMPONENT_HEAD_TEXTURE = 0
my_peds0[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[16]COMPONENT_HAIR_TEXTURE = 0
my_peds0[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[16]COMPONENT_TORSO_TEXTURE = 0
my_peds0[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[16]COMPONENT_LEGS_TEXTURE = 0
my_peds0[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[16]COMPONENT_HANDS_TEXTURE = 0
my_peds0[16]COMPONENT_FEET_DRAWABLE = 0
my_peds0[16]COMPONENT_FEET_TEXTURE = 0
my_peds0[16]COMPONENT_EYES_DRAWABLE = 0
my_peds0[16]COMPONENT_EYES_TEXTURE = 0
my_peds0[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[16]COMPONENT_TASKS_TEXTURE = 0
my_peds0[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[16]PROP_HATS_INDEX = -1
my_peds0[16]PROP_HATS_TEXTURE = -1
my_peds0[16]PROP_GLASSES_INDEX = -1
my_peds0[16]PROP_GLASSES_TEXTURE = -1
my_peds0[16]PROP_EARS_INDEX = -1
my_peds0[16]PROP_EARS_TEXTURE = -1

